24®Game

An intellectually challenging game leading to improved skill with basic facts and mental arithmetic

Each of the 96 card decks in the 24®Game series offers a range of challenges in each box:
beginning ("1 dot") level problems, intermediate ("2 dot") level problems, and most challenging ("3 dot") level problems.

Each card of every 24®Game is a 4"x4" square that is double-sided--for a total of 192 challenges.

In the Add/Subt, Mult/Div, and Fractions versions of the 24®Game, the reverse side of the card shows one or more solutions.

All 24®Games are made in the USA.

The 24®Game is used in tournaments around the country.

In the Single Digits 24®Game and the Double Digits 24®Game,
the competitors (or solitaire player) think out how the numbers can be combined
by adding, subtracting, multiplying, or dividing to yield a result of 24.
An easy ("1 dot") level problem from the Single Digits version of the 24®Game is shown above.

 Praise from parents and teachers I bought a game for my own two daughters and was bringing it to school for my fourth graders to use. At first we didn't have a regularly scheduled time set aside for practice, but I found that "inside recess" during western Pennsylvania winters was a perfect time to introduce the class to the game. The children quickly became fascinated and involved. Math scores improved and I could hardly get them to quit when it was time for regular class to start again. Now I make this introduction to parents on "meet the teacher night" in September. A Pennsylvania parent & teacher. I teach middle school students, some who don't know their multiplication facts well. The 24®Game has given them motivation to memorize these facts in order to play with their classmates. I use the game all year long and see an improvement in computation skills. A Pennsylvania middle school teacher. I teach academically gifted and talented students in grades 3, 4, and 5. This game fits in beautifully with my curriculum. Students not only practice basic mathematics facts, they become adept at mental math, communicating mathematically, validating their thinking, and recognizing multiple ways to solve problems. The added benefit of course is that all this thinking and problem solving is disguised as a game! A Delaware gifted/talented teacher.

 In the beginning ("1 dot") level of the Addition/Subtraction Game, the competitors (or solitaire player) think out which circle of 2 numbers can be combined by adding or subtracting to yield a specified result--the number 4 in the example at left. The Addition/Subtraction Game uses only addition and subtraction. Multiplication and division are not used. [Answers below. In the actual game, solutions are on the back of the card.] Ages 6 to adult. Item #31976. \$21.95              your price = \$17.90

 In the beginning ("1 dot") level of the Multiplication/Division Game, the competitors (or solitaire player) think out which circle of 2 numbers can be combined by adding, subtracting, multiplying, or dividing to yield a specified result--6 in the example at left. In the intermediate ("2 dot") level, 3 numbers are combined instead of just 2 numbers. [Answers below. In the actual game, solutions are on the back of the card.] Ages 8 to adult. Item #32976. \$21.95              your price = \$17.90

 In the Factors 24®Game, each card has two numbers from the multiplication table. The competitors (or solitaire player) think out a common factor for both numbers (a number that divides evenly into both numbers on the card) and state the multiplication facts. [Answers below. In the actual game, solutions are on the back of the card.] Ages 8 to adult. Item #32977. \$21.95              your price = \$17.90

 In the Single Digits 24®Game, the competitors (or solitaire player) think out how the numbers can be combined by adding, subtracting, multiplying, or dividing to yield a result of 24. Single Digits is the original 24®Game; the other versions described on this page were developed later. [Answers below.] Ages 9 to adult. Item #33976. \$21.95              your price = \$17.90 out of stock, but can be included on purchase orders: SN33976 Single Digits 24 Game at 17.90

 In the Double Digits 24®Game, the competitors (or solitaire player) think out how the numbers can be combined by adding, subtracting, multiplying, or dividing to yield a result of 24. [Answers below.] Ages 9 to adult. Item #39976. More difficult than Single Digits. \$21.95              your price = \$17.90 Or take advantage of damaged packaging (contents not affected):

 In the Variables 24®Game, the competitors (or solitaire player) try to find a VARIABLE NUMBER (any whole number from 1 to 9) which, when used with the other numbers on the card, can make 24 on both wheels. 96 Cards. Hint: Try the number 2. Ages 9 to adult. Item #38978. More difficult than either Single Digits or Double Digits. \$21.95              your price = \$17.90 Or take advantage of damaged packaging (contents not affected):

 In the Fractions/Decimals 24®Game, the competitors (or solitaire player) think out how the numbers can be combined by adding, subtracting, multiplying, or dividing to yield a result of 24. 48 Fraction Cards; 48 Decimal Cards. Ages 11 to adult. Item #34676. \$21.95              your price = \$17.90 Or take advantage of damaged packaging (contents not affected):

 In the Integers 24®Game, the competitors (or solitaire player) think out how the numbers can be combined by adding, subtracting, multiplying, or dividing to yield a result of 24 or -24. [Answers below.] Ages 12 to adult. Item #33576. \$21.95              your price = \$17.90 Or take advantage of damaged packaging (contents not affected):

 In the Algebra/Exponents 24®Game, the competitors (or solitaire player) think out a value for x and/or y [any whole number from 1 to 9] which, when used with the other numbers on the card, can make 24. You can add, subtract, multiply, and divide. The deck includes 48 Algebra cards and 48 Exponent cards. With the Exponent cards, besides being able to add, subtract, multiply, or divide, the player must use an exponential operation exactly once--squaring, cubing, taking the square root, or taking the cube root. [Answers below.] This game was formerly called Algebra Readiness; the cards remain the same. Ages 12 to adult. Item #37976. \$21.95              your price = \$17.90 Or take advantage of damaged packaging (contents not affected):

 24 Game Transparencies and Activity Guide set The set contains the following: 24 Game Activity Guide, packed with eight pages of engaging classroom activity ideas using various editions of the 24 game. Three overhead color transparencies to use with your classroom decks. Use erasable markers to fill in numbers as you conduct your lesson. For classroom and homeschool teachers. Item #69357. \$10.00              your price = \$8.50

 The 24®Game Tournament Kit "Signature Edition" provides all the materials needed for a 24®Game Tournament (up to 48 students) The kit includes three 24®Games [Single Digits, Double Digits, Variables--96 cards each], eight 10"x10" tournament mats, 60 score cards, instructions, 4 safety lanyards, 1 "gold" medal. Ages 9 years and up. Item #65481. \$95.00              your price = \$89.90 out of stock, but can be included on purchase orders: SN65481 24 Game Tournament Kit at 89.90

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